Images are a major part of the project. Meaningful Symbols don't have to be translated. Ideally, a designer has designed the user interface and thus created the necessary image files.
Alternatively one can find image libraries in the internet, available for fee and for free:
Images and graphics can be created with any standard graphics tool that supports one of the EPAM4 image formats.
The path to the graphics editor used in the EPAM4 IDE can be set at Project - Tools. In order to edit an image file in the project, this is selected and image editing is started with the "Graphics editor" icon. (calling the graphics tool with the selected image file)
Alternatively the graphics editor can also be started via the context menu.
See also
The following image formats are supported:
Format
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Extension
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Comment
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PCX
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PCX
ICO
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PCX is the standard image format of EPAM3. The image format is used in EPAM4 for backwards compatibility with existing EPAM3 projects and therefore to simplify the migration of existing projects. Image files with <image>.ICO in EPAM3 are also PCX images, which however are specially processed. (centered output). Image files named <image>.ICO in PCX format can also be used in EPAM4. The positioning in EPAM4 is independent of the format used.
See also #Button for example
8, 16, 24 and 32-bit color depths are supported
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Graphics Interchange Format
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GIF
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Compressed Bitmap format
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BMP
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BMP
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The BMP image format is the standard Windows bitmap format
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Portable Network Graphics
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PNG
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Compressed bitmap format: http://www.libpng.org/pub/png/
• | Up to 24-bit color depth |
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Scalable Vector Graphics
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SVG
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Vector graphic http://www.w3.org/TR/SVGMobile12/
• | Images are automatically scaled to the size of the object. |
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JPEG
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JPG
JPEG
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Particularly suitable for displaying photos
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